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Sony Interactive Entertainment (SIE) released the final design image of the next -generation VR system "PlayStation VR2" (PS VR2) and the PS VR2 SENSE controller for PlayStation 5 on February 22. [See another image about this article] PS VR2 headset adopts an orb -shaped design that matches the PS VR2 Sense controller. The rounded shape is "express the 360 -degree visibility felt when the layer entered the virtual reality world." The design is also inspired by the product design of the PS5 product group, and since the design of PS5, the headset of the next -generation VR system has already been designed while working on the design, so from visuals to feel. It is said that you can feel the common feature. While the PS5 body is flat design assuming that it will be installed on a plane, the headset of the PS VR2 is assumed to always be touched and touched, and is consistent with the DualSense wireless controller and the Pulse 3D wireless headset. It has a rounded design that you can feel. In addition to the stylish design that blends into the living room, the Ergonomics design is emphasized so that it can immerse yourself in the game world without being aware of being used. It is said that users of various heads have been repeatedly verified so that they can be used comfortably, and the structure that is popular in the current PS VR and the structure that is fixed to the head with only one band is followed in PS VR2. rice field. In addition, the position of the scope adjustment button and the stereo headphone terminal for adjusting the distance between the scope part of the headset and the face are common. In addition, the PS VR2 headset is equipped with a lens adjustment dial that takes the distance between the lenses to the spacing between the players in order to pursue a comfortable comfort. This says, "You can enjoy the optimal video experience tailored for each player." While adding unique new functions, such as the vibration motor of the headset, but also finished in a smarter design, it has also achieved slightly lighter. Mr. Yuto Morisawa, a SIE -design center, a senior art director, said, "When I started working on the design of PlayStation VR2, the first focus was that it was a high -ventilation design that was realized in PS5." 。 "Starting with an engineer's idea of providing a ventilation hole so that the lens is immersed in the VR title, in the final design, a small space between the top and front of the scope is provided. "Effective ventilation is realized." "Until this design, we have repeated a number of user tests and have produced many designs and prototypes. We are very satisfied with the design finish. I hope that the PlayStation fans will feel the same way. I can't wait for everyone to pick it up. " There is also a small shape (△ 〇 x ☐). The PS VR2 development kit has already been delivered to game developers, saying, "Please look forward to future announcements for the title scheduled to be released by software manufacturers." PS VR2 supports 4K/HDR display and about 110 degrees view angles. It uses an OLED display, has 2,000 x 2,040 dots per eye and more than four times the resolution of the first PS VR headset. In addition, a smooth frame rate of up to 120Hz is realized. Using a built -in camera, the movement of the wearer's gaze is detected. "Make the interaction with the target in the game more emotional and intuitive." The gaze tracking camera tracks the gaze when the player aims or looks around. It is said that by drawing a high -resolution, a high -quality video experience by drawing at a high -resolution as a central view of the fobbby rendering technology as a central view and going out of the field of view. It uses inside out tracking, tracks players and controllers with four cameras built into the headset. Without using a camera other than the main unit, the player's movement and the direction of the gaze can be accurately reflected in the game. It is also possible to feel the vibration according to the game play from the headset. By vibrating the built -in motor, a tactile element is added, amplifying the feeling that the player receives from the in -game action. It also uses Tempest 3D audio technology, and the sound in the game changes dynamically depending on the player position and head movement. PS VR2 and PS5 can be connected with one cable using a USB terminal on the front of PS5. "You can experience VR games immediately with a simple setup."
AV Watch, Takafumi Sakai
最終更新:Impress Watch