In the form of an original work experience that all -star gathering & fans will be pleased as the culmination of the 10th anniversary of the series- "Bravely Default Brilliant Writz" developer interviews

The success of "Fairies Effect" is developed to "Bravely Default II"."Bravely" series that leads to the future

To commemorate the 10th anniversary of the Bravely series, Square Enix announced the latest work for smartphones, "Bravely Default Brilliant Rights" (hereinafter "Brilliant Wrights"), and has recently started registering in advance.

This time, Yohei Komatsu, the producer of this work, and "Bravely Default Fairies Effect", and "Bravy Default II" producer, Masashi Takahashi, who is a producer of "Bravely Default II".Interview with his.

We asked about the game information that I was interested in, such as the development of this work and the connection with the "Bravely" series work so far.

▲ Komatsu (left photo) and Takahashi (right photo).

アニエスやアデルも登場!重厚な世界観で描かれる『Bravely Default Brilliant Lights』をCBTリポート

"Brilliant Lights" planned with "Bravely Default II"

―― The other day, the closed beta test has been completed and the pre -registration has finally begun, but when did the development start in the first place?

Yohei Komatsu (hereinafter Komatsu) started around the summer of 2018.In the first anniversary of the 10th anniversary, in the development of "Bravely Default II", "Brilliant Lights" was planned to enliven the series with console and mobile.

Mr. Takahashi (hereinafter referred to as Takahashi) "Bravely Default" has been released in 2012, and seven years have passed since "Bravely Sekando" released in 2015.Since I shifted to the development of "Octopus Traveler", there was a possibility that the "Bravely" series would end as it was.

However, Mr. Komatsu and others succeeded in "Bravely Default Fairies Effect" (hereinafter "Fairy's Effect").Thanks to that, it was conveyed that so many customers are still waiting, and the company can say "if you make it", and "Bravely Default II" started.And I used this resource to make a game like "Fairy's Effect", which triggered the start of "Brilliant Lights".

――The development of “Bravely Default II” and “Brilliant Lights” was progressing at the same time, did you feel like you were making it while watching the movement of “Bravely Default II”?

Komatsu "Brilliant Lights" has begun to help the series as a spin -off position as a spin -off position, so it is very conscious of combining it with "Brave Bleed Default II" or in other direction.I didn't do it.

――It's a form of making something good for each other without much awareness.

Takahashi That's right.Because it was developing in parallel, I thought it was not good to be swung around.At that time, the same smartphone game was well received by the "Okt Pastorabella Continent Continent", so there was an idea of "Brilliant Lights" following "Bravely Default II" or an idea of trying to be an equal story, but in the past.I didn't want to make a work that I couldn't understand unless I was playing.

However, while "Bravely Default II" came out, I thought that some fans were disappointed that the character of the previous work would not come out, so I included "Bravely Default II".I thought it would be nice to be able to play as an all -star game, including "Bravely Second" and other derived titles, so the direction of "Brilliant Lights" was decided.

Since the Komatsu series celebrates the 10th anniversary, I thought that all -star would be appropriate as a form that could express the culmination.

Aiming for an experience that the fans of the series can enjoy

―― After starting to commemorate the 10th anniversary commemorative title, what kind of parts did you consider in addition to the all -star work?

Komatsu's "Fairy's Effect" was a work that made a different game from the previous series, including MMO -like social elements and unique battle systems in the world view of "Bravely".It was also popular, but this time, as a position for the 10th anniversary, I wanted to make it more loved by fans, so that it includes the series.

So, let's say that the fans are waiting for the original experience, and while adopting battle systems and camera work close to the starting point of "Bravely Default", you can meet characters in past works such as Tiz and ANES with high -quality graphics.So, we have differentiated from "Fairies Effect".

▲ The "Brave & Default" system familiar with the series.

―― Can you ask the meaning of the title of Brilliant Lights?

Komatsu: Four crystals are involved in the previous series, but this time it is twice as eight.We will collect crystal shine around each continent.The title "Brilliant Lights" has been decided in the sense that the glow of the crystal expresses a stronger light than before.

In addition, I think that it will be a luxurious picture as a visual luxury and all -star, so I thought that "Brilliant Lights" would be perfect in the sense of "Brilliant = brilliant".

――It's a story about traveling around eight worlds.

It is a story about collecting crystal shine on three continents: Komatsu Vermelio, Luxendark, and Exirant continent, but the time axis of the world that travels is different.The old Luxendark will come out and all the differences in the time axis will be counted and travel in eight worlds.

There are also plans to draw a childhood in Victors and Einferia, for example, that did not appear in the previous series.The past appearance in Luxendark can only be seen in this work, so I think it will be a valuable experience for fans.

I was very impressed to see Takahashi Victor and Einferia's old days.It's been 10 years since the release of "Bravely Default", so I felt something like a parent (laughs).

――Is there a possibility that the world after the ending will appear?

Komatsu: I haven't touched it after "Bravely Second".The future can also affect future series works, so I will fly in the past.

A story that goes around with four protagonists

――The all -star, the four protagonists will appear as new characters.Please tell us more about these protagonists.

シリーズ10周年の集大成としてオールスター集結&ファンが喜ぶ原作体験を形に――『Bravely Default Brilliant Lights』開発者インタビュー

Regarding the four protagonists of Komatsu, they are new from the original world of this work, from Luxendark, the world of "Bravely Default", and from the Exirant continent, the world of "Bravely Default II".It is composed of 4 people.

"Brilliant Lights" wants new people who have not yet played the "Bravely" series to enjoy, so information on these four protagonists has an unknown world for each.By creating a relationship that can make up for each other, players can learn the world of the "Bravely" series with new protagonists.

To briefly explain each character, Claire is a resident of this world, who studies alchemy, but is a gorgeous girl reminiscent of Tiz.Steel is a cool and stealing small villain, but it's not completely evil to kill.

Rufus is a visitor who learns magic from the world of II.His intelligence and coolness will play the team together.Sandra is a character from Luxendark in Bravely Default, and is an older sister character who originally belonged to the Knights.

Like the works of the "Bravely" series so far, the protagonist and the other party are in response to a well -balanced four -person set.

▲ 4 unique people gathered from each world.

――Is the four men and the women's fourth set from the beginning?

Komatsu That's right.I thought it would be the same configuration as the previous series, and it would be like a series, and I wish there was something that fans could feel.

――Is Takahashi supervised about the character?

Takahashi Basically, it's almost like an amateur about free toe play, so I say, "I will go up to Funayama with a lot of boatmans," but if there are multiple people who claim to do this, there are multiple people in the game.The concept seemed to be blurred, so I didn't have any strong requests.I feel like I asked if I could make it freely.

Komatsu That's right.I decided the settings around the character here, and Mr. Takahashi checked it.Mr. Takahashi often learned how to create and organize the introduction parts that do not get lost, especially in the story of the player, and received a very good advice.

Takahashi: There is no such a big thing (bitter smile).

Komatsu again (laughs).Regarding the introduction of the story, Mr. Takahashi's idea is almost as it is.Not only the fans of the "Bravely" series, as well as those who are particularly careful in this work, think about those who know the series, and give appropriate opinions.It was helpful.In particular, this time, the information is congested in the first introduction part because of crossover.It's hard to organize.

Takahashi That's right.I told you that I would like to explain what I need to know more, and that I don't have to put in the information that I don't need to know at the beginning.This time, multiple worlds will appear, so I often explain it.

From the beginning of Komatsu Monogatari, people are flying from other worlds to a new continent from the other world, but it is clear that we consulted with Mr. Takahashi while consulting Mr. Takahashi about the sudden development.I changed it to an easy introduction part.

▲ The thick world view unique to the consumer genealogy can of course be enjoyed by players who have never experienced the series.

――Is regarding the world view and scenario of the original part, is Mr. Mi (Keiichi) involved?

Komatsu Yes.This time, following "Fairy's Effect", I am asking Mr. Amashiro for scenarios, so I think that "Bravely Default" is coming out.

Making characters that are thoroughly concerned

――What kind of standing position or state will the character of the successive “Bravely Default” appear?

Despite the Komatsu IF story, inconsistency with the original will be an unpleasant work for fans, so it has a setting that it has flew from a specific timing for each character.This character and this character is a very delicate and difficult part, whether it is a premise you are meeting or before the ending, but Mr. Amashiro is thinking about setting it with consistency.I hope you can read it after the official service starts.

―― How many initial implementation characters will appear?

There are about 20 initial implementation characters, including the hero of Komatsu four.We plan to add a character after the release, but I hope that it is not the main character, not holding an asterisk owner, and all the sub -characters can be implemented.

Takahashi "Bravely" series has many characters.I'm worried about who to put it out in the order, so I think it would be spectacular if everyone had all.

――The character modeling is all recreated for smartphones.I think it's a hard work.

Komatsu's "Bravely Default II" character to the smartphone is not that much because it does not need to change the design, but the character of the 3DS era is set to the standard for smartphones and "Bravely Default II".It was hard because I needed it.

Takahashi: The character of the character is larger from "Bravely Second" to "Bravely Default II", so in the same design, it looks a little poor.Anyway, he did his best to make the character cute, including such a place.

Komatsu: I started with Tiz and Agnes at first, but I think that the number of times I rebuilt was not enough with 5-6 patterns.I made it while consulting with Mr. Takahashi.

――The character changes by awakening characters.

Komatsu Yes.One of the means of developing characters is awakened, and all characters change their appearance.The appearance after the evolution is completely original, so I hope you can look forward to that area.The graphics are made with a lot of attention, and I also make them so that I can see each motion one by one in the picture book.In the future, on the official Twitter, we are thinking of disclosing the appearance after awakening, so I would be glad if you could follow up at this opportunity.

―― Apart from awakening, the character has a skin.

The appearance that changes with Komatsu awakening is designed to expand the character of the character, but since the skin is made quite variety, I hope that it can be released as an additional element.It's a rich man, but it's hard to manage, but I think it's a part that will make your fans happy, so after starting the service, I hope you can add it while incorporating your opinions.

How to get the character is also aimed at a form that fans will be happy with

――The characters developed quite a bit, but they are not gacha and have no rarity.

Komatsu enemy allies There are many fans who have attachments, so I didn't want to give the characters as rarity.In addition, I think that it is more convinced that the player is choosing it from the beginning to select and obtain the character you like as soon as the game starts, and you will be able to start the game with high motivation.It is made directly.

In this work, in the process of nurturing the characters you have selected, one of the means to further strengthen the character is a “dedicated weapon”, and we plan to provide equipment gacha that can obtain them.

▲ There are multiple ways to obtain characters.

――If you make a dedicated weapon, it will be very difficult to adjust the game balance this time.

Komatsu: That's right.It is very difficult, but based on the closed beta test, it is a part that has been made carefully afterwards, so I feel a good balance.

――It was highly evaluated that the closed beta test was published, but 80 % or more were willing to do it after distribution.Please see the response again and tell us your impressions.

『Bravely Default Brilliant Lights』CBTレポートが公開!88%以上のプレイヤーが正式サービス開始後にプレイ意欲あり

I am very grateful that many people have positive opinions Komatsu.Above all, it was a closed beta test that I felt that I was able to experience the original work and evaluate the character's graphics, so I felt that the selling parts were stuck firmly.

Takahashi: I played at the timing before the CBT and enjoyed being just one of the fans."It's fun to use a brave and default battle with a brave and default."I heard such voices from those who played the CBT, so I guess Komatsu and others were relieved.

Of course, I could see various issues, but I don't care about that point because I think it can be used for the official service.

――It is a fun distribution of pre -registration and this work.Can you give me a message at the end?

Komatsu: Currently, as a challenge listed in the closed beta test, we have modified the tutorial of the game introduction part and brushing up the UI.We are going to introduce the renovation status and information dissemination for the official release on the development blog scheduled to be released in the future, so I hope you will follow the official Twitter and look forward to it.

Takahashi: Thanks to everyone who has supported me so far, the new work of the "Bravely" series.And from the time of Fairy's Effect, I am very happy to be able to release Brilliant Writz on the 10th anniversary of the Komatsu -san team who has grown the "Bravely" series carefully.

I hope that "Brilliant Lights" will be a place where people who like the series work will meet together, and I can't do it right away, but I would like to release a new consumer someday.I would be glad if you can play "Brilliant Lights" and continue to support you while waiting for that time.

The latest article on Bravely Default Brilliant Lettes

Bravely Default Brilliant Lights

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